Crunch
Toronto, 2012
Team Crunch's web-based entry for TOJam 2012
Role: Team Member
For Toronto’s annual TOJam game jam event, team CRUNCH created a web-based platform runner using the CubicVR WebGL graphics engine in 48 hours of intense game development.
CRUNCH explores TOJam 2012’s theme “The world’s NOT ending” by making the play panic when there really is nothing to panic about.
The code for CRUNCH is available on github, and the game can still be played in your browser.
game 3D web jam